问答网站建设,谷歌google官网,国内做会展比较好的公司,在线ui设计建造者模式原理#xff1a;建造模式主要是用于产生对象的各个组成部分#xff0c;而抽象工厂模式则用于产生一系列对象#xff0c;建造者模式而且要求这些对象的组成部分有序。 代码如下#xff1a; #include iostream
using namespace std;class Builder
{
public…建造者模式原理建造模式主要是用于产生对象的各个组成部分而抽象工厂模式则用于产生一系列对象建造者模式而且要求这些对象的组成部分有序。 代码如下 #include iostream
using namespace std;class Builder
{
public:virtual void buildHead(){}virtual void buildBody(){}virtual void buildLeftArm(){}virtual void buildRightArm(){}virtual void buildLeftLeg(){}virtual void buildRightLeg(){}
};
class BuilderFat:public Builder
{
public:virtual void buildHead(){cout fat head endl;}virtual void buildBody(){cout fat Body endl;}virtual void buildLeftArm(){cout fat Left Arm endl;}virtual void buildRightArm(){cout fat Right Arm endl;}virtual void buildLeftLeg(){cout fat Left Leg endl;}virtual void buildRightLeg(){cout fat Right leg endl;}
};class BuilerThin:public Builder
{
public:virtual void buildHead(){cout thin head endl;}virtual void buildBody(){cout thin Body endl;}virtual void buildLeftArm(){cout thin Left Arm endl;}virtual void buildRightArm(){cout thin Right Arm endl;}virtual void buildLeftLeg(){cout thin Left Leg endl;}virtual void buildRightLeg(){cout thin Right leg endl;}
};class Director
{
public:Director(Builder *ptmp NULL):pBuilder(ptmp){}void createPerson(){pBuilder-buildHead();pBuilder-buildBody();pBuilder-buildLeftArm();pBuilder-buildRightArm();pBuilder-buildRightArm();pBuilder-buildLeftLeg();pBuilder-buildRightLeg();}
private:Builder* pBuilder;
};int main()
{BuilderFat fat;Director *pDirector new Director(fat);pDirector-createPerson();delete pDirector;return 0;
}转载于:https://www.cnblogs.com/liuweilinlin/p/3203305.html