阿里云做淘宝客网站吗,上海网站建设维护,网站设计公司哪家好如何选择呀,深圳建站推广该楼层疑似违规已被系统折叠 隐藏此楼查看此楼srand(time(NULL));while (1){while (!kbhit()) //在没有按键的情况下,蛇自己移动身体{if (food.addFood 1) //需要出现新食物{food.x rand() % 400 60;food.y rand() % 350 60;//食物出现后必须在整格内才能让蛇吃到while (f…该楼层疑似违规已被系统折叠 隐藏此楼查看此楼srand(time(NULL));while (1){while (!kbhit()) //在没有按键的情况下,蛇自己移动身体{if (food.addFood 1) //需要出现新食物{food.x rand() % 400 60;food.y rand() % 350 60;//食物出现后必须在整格内才能让蛇吃到while (food.x%10 ! 0){food.x;}while (food.y%10 ! 0){food.y;}food.addFood 0; //画面上有食物}if (food.addFood 0) //画面上有食物则显示{setcolor(GREEN);rectangle(food.x, food.y, food.x10, food.y-10);}for (isnake.joint-1; i0; i--) //蛇的每个节往前移动{snake.x[i] snake.x[i-1];snake.y[i] snake.y[i-1];} //1,2,3,4 表示右,左,上,下四个方向,来决定蛇头的移动switch(snake.direction){case MV_RIGHT: snake.x[0] 10; break;case MV_LEFT: snake.x[0] - 10; break;case MV_UP: snake.y[0] - 10; break;case MV_DOWN: snake.y[0] 10; break;} //从蛇的第四节开始判断是否撞到自己因为蛇头为两节第三节不可能拐过来for (i3; i{if (snake.x[i]snake.x[0] snake.y[i]snake.y[0]){GameOver(score); //显示失败snake.life 1; //蛇死*/break;}} //判断蛇是否撞到墙壁if (snake.x[0]55 || snake.x[0]595|| snake.y[0]55 || snake.y[0]455){GameOver(score); //本次游戏结束snake.life 1; //蛇死} //以上两种判断以后,如果蛇死就跳出内循环重新开始if (snake.life 1) break;if (snake.x[0]food.x snake.y[0]food.y) //吃到食物后{//把画面上的食物清除setcolor(0);rectangle(food.x, food.y, food.x10, food.y-10);//新的一节先放在看不见的位置,下次循环就取前一节的位置snake.x[snake.joint] -20; snake.y[snake.joint] -20;snake.joint; //蛇的身体长一节food.addFood 1; //画面上需要出现新食物score 10;PrScore(score); //输出新得分} //画蛇setcolor(RED);for (i0; i{rectangle(snake.x[i], snake.y[i],snake.x[i]10, snake.y[i]-10);} Sleep(gamespeed); //延时控制蛇的速度 //去除蛇的最后一节setcolor(0);rectangle(snake.x[snake.joint-1], snake.y[snake.joint-1],snake.x[snake.joint-1]10,snake.y[snake.joint-1]-10);} //end of while(!kbhit) if (snake.life 1) break; //如果蛇死则跳出循环keygetch();//接收按键switch(key)//判断按键是否往相反方向移动按Esc键则退出{case w:snake.direction MV_UP;break;case d:snake.direction MV_RIGHT;break;case a:snake.direction MV_LEFT;break;case s:snake.direction MV_DOWN;break;}} //end of while(1)}